It was back in 2005 when Shadow of the Colossus graced the PS2 and went on to become one among, if not the simplest PS2 games ever. Thirteen years later this timeless classic has been re-introduced with a fresh coat of paint for the present generation of players.
So how does it hold up?
In this review, we’ll undergo every aspect of this game like graphics, gameplay, story, and overall experience intimately. However, to know the pedigree of what we are watching here, we’d like to seem at another aspect of this game which is its Legacy.
When it involves timeless classics in video games, only a few games have the impact of Shadow of the Colossus. I remember once I first booted the first SOTC on my PS2, back in 2005. I went in completely blind, not knowing anything about this game. No reviews or spoilers back within the day. After the initial roadblock of trying to work out the climbing mechanics, it had been a flash of awe that only a couple of games could provide at the time.
Fast forward 12 years, the second colossus was released. I knew that this was a rare masterpiece that needed to be savored. and that I wasn’t the sole one sharing this sentiment. Almost anyone who has played this game had a soft spot for it, no matter whether or not they had finished it once or, like in my case, a minimum of a dozen times.
But games have come an extended way since 2005. and therefore the sheer sort of genres and the advancements in mechanics that we’ve experienced in these 2 console generations since PS2 is staggering, which is why I’m left speechless once I see how well the PS4 version of this is game holds up today.
The main story of SOTC is often written in a few sentences. Man tries to save lots of beloved Mono. Man is obtainable an opportunity to try to do so by slaying 16 colossus. Man does it. then the ending. But there’s such a lot more complexity during this simple story. you can’t help but fall crazy with every character. From Agro, your trusty steed, to the wanderer, the protagonist, and every one of the 16 magnificent colossi. All of this only results in an emotional gut-punch whenever you kill these colossi. And to not mention an ending that’s both the maximum amount and absolute heartbreak, because it is gorgeous.
Part of SOTCs charm lies in how simple everything is, and therefore the underlying complexity is all born within the player’s mind. it’s going to are thanks to the restrictions of the PS2 that things were kept so simple, but Bluepoint games have used that simplicity alongside the PS4’s graphical fidelity, delivered decidedly. This game is one the simplest looking games for the PS4 immediately. Everything during this game, from landscapes to the towering colossus themselves, is redone from the bottom up. and therefore the result’s phenomenal. there’s a staggering attention to detail in every nook and cranny of this game. And these visuals play an important role within the overall experience of this remake.
The core gameplay of SOTC involves riding through the landscapes of the cursed land on the rear of your horse, trying to find subsequent Colossi. you’re left to work out where to travel with help of your sword which reflects beams of sunshine towards the direction of the target. Once you are doing find the Colossi, you would like to work out the way to take them down as each of them need a different strategy and planning. This keeps the sport fresh all the way until the top. like the game’s simple theme is your arsenal, which consists of just a sword, and a bow and arrow.
For all the praise this game commands, there’s no denying that the controls were a touch janky. Even back within the PS2 days, we’ve had games with far better controls than SOTC. While we cannot say that this has been fully resolved within the remake, there are some notable changes here. The button layout is mapped to appeal to today’s gamers, which may be set back to original settings if you please. Adding to the present there also are collectibles within the game now and a few clever Easter eggs referencing Mr. Ueda’s other games.
While the core game is often finished in about 10 hours, longevity is provided through other difficulty settings and quirky rewards. And a mirrored mode which, well, mirrors the sport screen and it feels surprisingly fresh. increase this a photographing mode which allows you to take screenshots of the sport, with various filters and tools. Honestly, I spent hours here and therefore the end results are all amazing.
The original SOTC on the PS2 took players’ breath away and added to the notion that video games are indeed an art. it had been timeless in its title and didn’t need a remaster. But this remaster was still made and therefore the result’s a Masterpiece. Had the PS4 begin in 2005, this might are Fumito Ueda’s original vision. We may never know, but as gamers, we will only thank the creators for creating this happen. SOTC on the PS4 isn’t only an important but a timeless classic which sets new standards for remakes.